MissionAdversary modes1.33 Lowriders: Custom Classics
In and Out
Lowriders-era capture mode where Attackers raid a defended zone for eight packages while armed Defenders try to run out the clock.
Overview
In and Out (advertised as "In & Out") is a team Adversary Mode for 3 to 10 players in two teams. It came with Lowriders: Custom Classics on May 3, 2016, during In and Out Week. Three more maps followed on May 13, 2016, during Combat Week. It is a version of Capture in which one side attacks and the other defends.
How it works
- The Defenders, a small and heavily armed squad, guard eight packages inside their territory until time runs out.
- The Attackers run into enemy ground, grab packages and carry them back to their own base.
- An Attacker who dies drops the package where they fell. Defenders cannot pick packages up, so every partial run moves the bags closer to the Attackers' base.
- The Attackers win by bringing back all eight packages. The Defenders win if time runs out first.
- Maps: Fort Zancudo training ground, RON Alternates Wind Farm, Tequi-la-la, Stoner Cement Works, LSIA and Dignity Village.
Tips
- Attackers should push together. Even a carrier who dies part-way still helps.
- Defenders should cover the paths back to the Attacker base, not just the pile of packages.
- At Tequi-la-la, learn the four spawn points (front, basement game room, upstairs bar and back door) to predict where attacks will come from.
Rewards and unlocks
- GTA$ and RP based on performance.
- Six variations, In and Out I to VI.
