MissionAdversary modes1.34 Further Adventures in Finance and Felony

Power Play

Power Play is a team deathmatch-style Adversary Mode built around six temporary power-ups, introduced in Further Adventures in Finance and Felony.

Overview

Power Play is an Adversary Mode for two teams and 2 to 12 players. It was released on June 21, 2016, during Power Play Week as part of the Further Adventures in Finance and Felony update (1.34). It plays like a team deathmatch with power-up pickups whose activation is announced by a robotic voice. Versions take place on the USS Luxington (I), at Vespucci Beach (II), inside Bolingbroke Penitentiary (III), at Los Santos International Airport (IV), at Terminal in the Port of Los Santos (V) and in Galilee (VI). A seventh map, Missile Base - Power Play, set in the Mount Chiliad launch facility, came later with Arena War.

How it works

Teams fight with the weapons they pick up across the map while grabbing six temporary power-ups:

  • Beasted: turns the player into the Beast, with invisibility, super jump and super strength.
  • Zoned: slows time for everyone.
  • Doped: distorts enemy screens with colored ripples.
  • Raging: boosts the team's damage while reducing damage taken.
  • Flipped: inverts enemy camera controls.
  • Dark: hides the team's icons from the map.

Tips

  • Time Raging with a team push; it is most useful in a coordinated attack.
  • Grab Dark before flanking so the enemy cannot track your movement.
  • Deny the enemy power-ups by controlling their spawn points.

Rewards and unlocks

  • GTA$ and RP based on the match result.