MissionAdversary modes1.36 Bikers
Lost Vs Damned
Bikers-update team deathmatch where Angels and Devils take turns holding power as the map flips between day and night every minute.
Overview
Lost Vs Damned is a team Adversary Mode for 2 to 10 players in two teams, released with the Bikers update on October 28, 2016, during Vortex and Sanctus Week. The Angels wear white outfits with Cupid masks, and the Devils wear red with Red Monster masks. The fight swings back and forth as day turns to night.
How it works
- The time of day flips every 60 seconds.
- During the day, the Angels get the full arsenal: Pistol, Assault Shotgun, Carbine Rifle, MG, Heavy Sniper, an RPG with one rocket and one Grenade. They score points for kills. The Devils have only a Machete, and each kill they make takes a point off the Angels.
- At night the roles swap: the Devils get the guns and score, and the Angels are left with Machetes.
- The favored side also gets health and armor regeneration.
- The team with the higher score at the end wins.
- Maps: Cassidy Creek, Stab City, LSIA, a Fort Zancudo hangar, Del Perro Pier, a farm near the Redwood Lights Track and a docked ship in Terminal.
Tips
- When your side is weak, hide and survive. Dying to a machete costs nothing, but a melee kill can take a point back.
- Get into position just before the flip so you can strike as soon as your team becomes powerful.
- Save the single RPG rocket for groups.
Rewards and unlocks
- GTA$ and RP based on performance.
- Seven variations, Lost Vs Damned I to VII.









