MissionAdversary modes1.38 Special Vehicle Circuit
Land Grab
Land Grab is a Special Vehicle Circuit Adversary Mode where up to four teams run across neon floor tiles in the sky to claim the most territory.
Overview
Land Grab is an Adversary Mode added on April 11, 2017, during Land Grab Week, as part of the continuation of the Cunning Stunts: Special Vehicle Circuit update. It supports 2 to 16 players split into two to four teams. There are seven variations, each suspended high above a San Andreas landmark: the Murrieta Oil Field, La Mesa, the Los Santos Naval Port on Elysian Island, Paleto Bay, the Palmer-Taylor Power Station, the Maze Bank Arena in La Puerta and the Alamo Sea.
How it works
The arena floor is a grid of neon tiles. Players claim tiles by running over them, and each claimed tile lights up in the team's color. Rivals can take tiles back the same way.
Everyone starts with an Assault Rifle, and pickups such as shotguns and rocket launchers are spread around the floor. Circles at the top of the screen show each team's share of the grid and its score.
Every 90 seconds, the team holding the most tiles scores a point. The first team to three points wins the round.
Tips
- Spread out across the grid instead of moving as a group; coverage matters more than kills.
- Shooting opponents off your tiles stops them from flipping your color.
- Grab rocket launchers to clear clusters of enemies racing across your territory.
- In the final seconds before a scoring check, focus on flipping as many tiles as possible.
Rewards and unlocks
- Standard Adversary Mode payouts of cash and RP.


